Persistent Power: When a Minion with Relics attached is destroyed, all Relics attached to it are returned to their owner’s hand instead of being sent to the graveyard.
Discounted Arsenal: All Relic cards cost 1 less Lifeforce to play.
Flowing Inventory: Whenever you draw a Relic card, you must reveal it to your opponent. After revealing it, immediately draw another card.
Boundless Burden: Remember that Minions can be equipped with any number of Relics simultaneously.
Strategic Implications
The Rise of the “God-Minion”: The core strategy of this ruleset is to create a single, unstoppable “champion” by stacking it with numerous Relics. Since the Relics return to your hand, the investment is never truly lost, only the minion.
Relics as a Card Advantage Engine: The “Flowing Inventory” rule means Relic-heavy decks will cycle through their cards at an incredible speed. You can pack your deck with Relics without fear of them clogging your hand or slowing down your search for key minions.
Low-Risk Investment: Normally, enchanting a minion is risky—if it gets destroyed, you lose two or more cards for your opponent’s one. Now, you only lose the minion. This encourages players to play Relics early and often.
Resilience Through Recursion: An opponent destroying your champion is a nuisance, not a catastrophe. You can simply summon a new minion and re-equip it with your handful of powerful armaments on your next turn.
Adaptation Tips
Since your Relics will always return, the Minions carrying them are your most valuable assets. It’s crucial to pack your deck with a healthy number of them, prioritizing units that are hard to remove. Minions with inherent Invisibility, high base Defense, or other protective traits are ideal candidates to become your Relic-wielding champion.
The best way to dismantle a Relic-heavy strategy is to eliminate the Minion carrying the gear. Make sure your deck has answers. While simple destruction works, effects that Banish a Minion or return it to its owner’s hand are even better, as they bypass “On Death” effects and force your opponent to reinvest all their Lifeforce to deploy their champion again.
If your opponent focuses all their resources on making one Minion “tall,” a viable counter-strategy is to “go wide.” Swarm the board with multiple threats. Their single, super-powered unit can only block one attacker per turn, leaving them vulnerable to being overwhelmed by sheer numbers.