Rule:
The boundaries of power are shattered! Players can use both their own Hero’s unique abilities and their opponent’s Hero abilities during the game.
How It Works:
Any ability listed on a Hero card is now accessible to all players for the duration of the match.
Costs, timing, and conditions for activating abilities remain unchanged.
Shared abilities like Draw Card, Destroy Magic, and Sacrifice Card are still available to all players as normal.
Strategic Insights
1) Unleashed Chaos
Some heroes rely on abilities that complement their deck’s strategy. With this ruleset, your opponent’s abilities can now work for you—turning their strengths into your advantage.
2) Unprecedented Synergy Swarm & Buff: Use Atropal’s Dark Summoning or Morgana’s Conjure Familiar to flood the board, then trigger Ragnar’s Press the Advantage to boost all minions’ attack.
Control & Empower: Temporarily seize an enemy minion with Blood Queen Valeria’s Dominating Will, then use Atropal’s Soul Weave to give it a one-turn power spike.
Sacrifice & Recovery: Activate Ragnar’s Corpse Explosion to clear enemy minions while triggering Blood Queen Valeria’s Blood Pact for healing, then restore board presence with Ragnar’s Reanimate.
3) Unexpected Counterplays
Your usual game plan might backfire if your opponent can exploit your Hero’s strengths just as effectively as you can. Think carefully before using abilities that they can also abuse.NEW
Adaptation Tips
Choose decks that can benefit from a variety of Hero abilities.
Look for ways to turn your opponents abilities into advantages for you.
Be mindful of how your own Hero’s abilities could be used against you and adjust your play accordingly.